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AI Insights · Timothy · October 2024

Top Down Games on Android in Oman: Q3 2024 Performance

Explore the performance trends of the top five top-down games on Android in Oman during Q3 2024, with insights on downloads, revenue, and active users.

Top Down Games on Android in Oman: Q3 2024 Performance

In the third quarter of 2024, the top-down games category on the Android platform in Oman showcased varied performance trends. Data from Sensor Tower provides insights into the weekly downloads, revenue, and active users of these popular games.

Offline Games - No Wifi Games saw a fluctuating download trend, starting strong in early July with around 9.7K downloads, peaking mid-month at 16.6K, and then declining towards the end of the quarter to approximately 2.7K. Its weekly revenue was highest in mid-July at about $6, before dropping to negligible figures for the remainder of the quarter. Active users increased steadily in July, reaching over 41K in early August, but then gradually declined to around 27.3K by September's end.

Whiteout Survival maintained a consistent weekly download rate, starting at 12.1K and ending at approximately 5K. Revenue remained relatively stable, with a peak of $5K in early September. The game experienced a steady increase in active users, beginning at 23.6K and reaching nearly 28.8K by mid-September.

Stickman Party 234 MiniGames exhibited a moderate download rate, starting at 8.8K and stabilizing around 3.5K towards the end of the quarter. Revenue showed minor fluctuations, peaking at $51 in late July. The game maintained a strong active user base, peaking at over 80K in late July before settling around 53.9K by the quarter's end.

Snake.io - Fun Snake .io Games experienced a decline in downloads from 8.6K in early July to 3.1K by late September. Revenue remained low, peaking at $33 in mid-August. Active users peaked at 79K in early August, with a gradual decline to approximately 56.3K by the end of September.

Lastly, Village City Life Building showed a steady download rate, starting at 4.6K and ending at 4.1K. Revenue was negligible throughout the quarter, except for a brief increase to $35 in early September. Active users began at 12.6K, rising to a peak of 19.2K in mid-August, before stabilizing at 17.3K by the end of September.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024